Creating new entertainment through filming and streaming technologyVirtual Recording System

<Overview>
Content production solution that reduces post-production work
We are developing a system capable of shooting and distributing video content with 3D avatars. With Sony’s motion capture technologies, anyone can more easily produce contents without the need for special suits or large studio facilities, solving issues such as cost and location constraints.
<Business manager>
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Takumi Okada
Creative Marketing
Sony Music Solutions Inc.
<Main features>
- With 6 small sensors worn by the user, the entire movement of the user, including facial expression/body/finger, is captured.
- Motion data of the user can be retargeted to any avatar.
- Avatar can be superimposed on the real world.
- We can record the contents with 3D avatars without special suits or large studio facilities by utilizing Sony’s motion capture technology. It can also be applied to online distribution.
<The Sony Group internal and external collaboration>
R&D Center
Sony Group Corporation
New Business & Technology Development Group
Sony Corporation
Sony Network Communications Inc.
B2B Service Business Division.
Sports Entertainment Business Department.
<Future direction>
By taking advantage of its relative ease of content production using 3D avatars, we expect this solution to be utilized by those who are concerned about studio and filming costs of the conventional content production methods. We also aim to make video contents using 3D avatars more expressive and more familiar.
