Sony Corporate Blog
- STEAM education fostering the power to create new value -
Sony Global Education's vision of education for the future
- Programming education has become compulsory in elementary schools and children using tablets in the classroom, the educational environment surrounding children is undergoing major changes. Established in 2015, Sony Global Education (SGE) was one of the first companies to take notice of opportunities for new educational businesses such as STEAM* education and blockchain-based transcripts. The robot programming kit, KOOV is now being used in over 1000 classrooms nationwide. In this interview, we spoke with Masaaki Isozu, the founder and current chairman of SGE, about his ideas regarding the education of the future.
*STEAM: Science, Technology, Engineering, Art, and Mathematics.