Sony - FUTURE PROOF : Co-Creating a More Accessible Future
A white rectangle on a black screen has black and white information separated into different sections.
ON SCREEN TEXT: EVERYONE 10+
E10+
ESRB
Alcohol Reference
Animated Blood
Fantasy Violence
In-Game Purchases
Calm music plays. Ratchet, a tabby cat-like humanoid dressed in a uniform with a brown leather pilot cap, gloves, and boots, hangs on to a ledge with one hand as he flies through a futuristic city with Clank, a shiny silver humanoid robot, attached on his back like a backpack.Ratchet pulls himself up and stands on a platform facing green stairs that go up to where two robot monsters block his path to a rocket. In the top right corner of the screen is a white logo.
ON SCREEN TEXT: SONY
In the bottom left is a partially opaque logo.
ON SCREEN TEXT: RATCHET & CLANK: RIFT APART
Along the bottom of the screen is white text.
ON SCREEN TEXT: Ratchet & Clank: Rift Apart™: available now. Mix of gameplay and cinematic footage
SAM
“I’ve been gaming since I was a kid.”
Now a young caucasian man with glasses and long brown hair sits in a lounge using a video game controller with one hand. His other hand is curled inward. A blue bubble pops up with white text inside.
ON SCREEN TEXT: Sam Schaffel
Associate UX Accessibility Designer
Santa Monica StudioAccessibility Consultant
Insomniac Games
SAM
“When I was younger, I was like, “Oh, I wish I could communicate with developers, let them know the challenge that I’m facing!””
A blue background with purple half circles on either side has white text in the center.
ON SCREEN TEXT: Co-Creating A More AccessibleFuture
On a green wall with a fluffy-looking texture resembling moss, a clear sign has a logo in which the O is formed from two round strokes and lit up in neon lights.
ON SCREEN TEXT: INSOMNIAC
A blue bubble comes up from the bottom right with white text inside.
ON SCREEN TEXT: Insomniac Games
Burbank, California
MICHELE
“A lot of what we do is we ask the right questions and we know the right people to go to.”
Grid shelving with some blocks left open and others closed in with pale wood and backed with the same moss-like material displays potted plants, trophies, and awards. In one box is a small model of a humanoid cat character in a silver space suit brandishing a large gun. In another box without any backing are two identical trophies of golden hammers with black text on the plaques on the wood bases.
ON SCREEN TEXT: 2018 DAGERS
Barrier Breaker
A little video game controller symbol is printed next to the text.
Now a caucasian woman sits in front of a dark, textured background. She has long, curly brown hair and wears a yellow striped shirt. A bubble comes up on the bottom left with white text.
ON SCREEN TEXT: Michele Zorrilla
Adv. Sr. User Experience
Researcher
Insomniac Games
MICHELE:
“Like, who are the right people we should be asking? If we’re testing accessibility features, we want to bring in people who are going to use those, like Sam Schaffel and Jason Bolte.”
Now Sam plays in the lounge with a figure sitting nearby, blurred in the background. Small text appears along the bottom of the screen.
ON SCREEN TEXT: This production was created following stringent COVID-19 protocols and safety procedures.
In another lounge, a middle-aged, clean-shaven caucasian man in glasses stands in jeans and a red short sleeved t-shirt is playing a video game on a television mounted to the wall. A blue bubble pops up in the bottom left with white text.
ON SCREEN TEXT: Jason Bolte
Senior Designer
Insomniac Games
MICHELE
“And having people actually on the team is super helpful because we can ask them.”
Michele stands at a whiteboard holding a blue marker as she gestures to notes on the board listing accessibility features in a meeting. Sam stands in the foreground.
Now Jason sits in a director’s chair in front of the dark background.
JASON
“I’m a game designer first and foremost, who’s also legally blind.”
Back in the lounge, Jason plays the video game. His tortoiseshell-framed glasses have yellow-tinted lenses.
JASON
“I try and make every game I make as accessible as possible.”
A hand writes on the whiteboard with a black marker.
ON SCREEN TEXT:
-subtitles
-mono
-music ADJ
Michele speaks and nods in the meeting. Small text appears along the bottom of the screen.
ON SCREEN TEXT: This production was created following stringent COVID-19 protocols and safety procedures.
SAM
“Being able now to have that voice.”
Sam wears a smile as he strides down a hallway of the building with windows behind him and the grid shelves on the right. Now he sits in a director’s chair in front of the dark background.
SAM
“You know, it’s really wonderful that this is being embraced because it’s just expanding the audience and making more people a part of the conversation.”
Michele talks as she walks down a hallway with a middle-aged caucasian man with dark hairpeppered with white and a greying beard. Small text appears along the bottom of the screen.
ON SCREEN TEXT: This production was created following stringent COVID-19 protocols and safety procedures.
In the meeting, Jason is seen over Sam’s shoulder, smiling and laughing next to a sandy-haired woman.
MICHELE:
“It’s all about collaboration, right? I think it’s awesome to have the audience as part of the process.”
Now Sam plays the video game as Michele watches, sitting with her legs crisscrossed and a laptop on her lap. The bearded man sits next to her, smiling broadly as he watches with a notepad in hand.
In the meeting room, Sam, Michele, and Jason stand talking with the sandy-haired woman and the bearded man in front of the whiteboard, which lists accessibility features and has stick-figure doodles of Ratchet, Clank, and a third character on the board.
A purple screen splits into two bubbles on a blue background. The left bubble has a white logo.
ON SCREEN TEXT: FUTURE PROOF
Japanese text is underneath. On the right is a white logo.
ON SCREEN TEXT: SONY
The music ends. Colors pulse outward with a ding from the center of a dark background where a logo turns white as the background goes black.
ON SCREEN TEXT: SONY
The logo disappears, replaced by tiny white text.
ON SCREEN TEXT: ©2021 Sony Interactive Entertainment LLC.
Created and developed by Insomniac Games, Inc.
Ratchet & Clank and Ratchet & Clank: Rift Apart are registered trademarks or trademarks of Sony Interactive Entertainment LLC and affiliates.