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Internship Course Details

Click here for the courses offered in Japanese

096.AI & Machine Learning【R&D】

[Job Description]
A:
Development of deep learning applications for next-generation products and services

  • Vision-and-language application technology for next-generation interactive robots
  • Open-domain dialogue technology using large-scale PLM.
  • Dialogue-driven motion generation technology for non-player characters in the Metaverse.
  • Film content creation support technology using deep generative models.

B:
Research and development of technologies in the field of machine learning including prediction, causal analysis, generation, and information extraction for business/transaction/entertainement/mobility/sensing data.

C:
Research and development of next-generation machine learning core technology and its library that further develops deep learning / reinforcement learning, or image recognition, contents creation, and robot control using it.

  • Core technology development - Development of next-generation algorithms for recognition, generation, XAI, special data (cross-modal, graph), etc.
  • Core library development - Core development such as deep learning framework nnabla, API design, reproduction implementation of advanced models (including code disclosure to open source)
  • Image recognition - Development of core algorithms for face recognition, object recognition, gesture recognition, and scene recognition, and HW-friendly implementation studies.
  • Contents creation - Development of core algorithms at the intersection of computer graphics with deep learning, integration of vision and language toward next geenration contents creation technology.
  • Robot control - Learning-based behavior control development centered on navigation and manipulation.

D:
Research and development of speech and text understanding/generation technologies and content production technologies for application to music, movies, and game.
Speech and text technologies include speech recognition, speech synthesis, natural language processing and dialog processing and so on.

Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 3 weeks to maximum 4 weeks
Location Sony City Osaki/Online
Company Sony Group Corporation
Required Skills

A:
[Required skills]

  • Expertise in deep learning
  • Coding skills for deep learning frameworks (PyTorch, etc.)

[Preferred skills]

  • Experience developing original applications/services using deep learning
  • Experience developing deep learning models using real-world data

B:

  • Expertise in machine learning, deep learning, causal inference etc.
  • Programming skills in Python/DNN frameworks
  • Application of machine learning to business data (tabular data, etc.) and challenges for data analytics competition such as Kaggle

C:
[Skills you can use in this course]

  • Expertise in machine learning, including deep learning, reinforcement learning, and statistical learning
  • Programming skills in C/C++/Python/MATLAB and DNN frameworks
  • Expertise in fluid dynamics or acoustic engineering analysis techniques

[You may be interested in any of the following]

  • Machine learning applications in robot control, image generation, and acoustic, speech, and language processing.
  • Application of machine learning to business data (tabular data, etc.) and challenges for data analytics competition such as Kaggle
  • HW (RTL) design and simulation
  • English literacy for reading and understanding academic papers.
  • Experience with DNN's learning framework, interest in compactification (quantization, pruning, Distillation, etc.), and RTL implementation of DNN.

D:
[Skills you can use in this course]

  • Expertise in machine learning, including deep learning, reinforcement learning, and statistical learning
  • Programming skills in C/C++/Python/MATLAB and DNN frameworks

[You may be interested in any of the following]

  • Machine learning applications in speech, and language processing.
  • English and Mathematical literacy for understanding academic papers.
  • Experience with DNN's learning framework, interest in compactification (quantization, pruning, Distillation, etc.)

Japanese>

097.Imaging Technologies【R&D】

[Job Description]
A:
Volumetric Imaging Technology development: R&D of fundamental and applied technologies for 3D space imaging technology such as volumetric capture, 3D display, spatial recognition, and digital human.

B:
System technology development for next-generation XR (AR/VR) such as low-latency sensing utilizing image recognition and real-time graphics rendering using cloud distributed processing.
Development of XR (AR/VR) content creation technology based on game engines

C:

  • Research and development for 3 dimension volumetric imaging technology, e.g. "Free view-point video", "Volumetric Display", "Spacial Recognition" and "Digital Human"
  • System technology development for next-generation XR (AR/VR) such as low-latency sensing utilizing image recognition and real-time graphics rendering using cloud distributed processing
  • Development of XR (AR/VR) content creation technology based on game engines
  • Research and Development for 2D/3D video processing such as image generation/restoration/compression
  • Research and Development for 3D sensing functions by machine learning such as Depth Sensing/Visual SLAM/3D Modeling
  • Research and Development for image recognition by machine learning such as face/human/object/scene/pose/gesture detection and classification
  • Research and development for the new user experience creation and new product functionality by the combination of image sensor and signal processing

D:
Research and development regarding the integration of computer vision and image sensors to create new user experiences and novel functions.

Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 3 weeks to maximum 4 weeks
Location Sony City Osaki/Online
Company Sony Group Corporation
Required Skills

A,B:

  • Software Programming Skills (C, C++, Java, Python, OpenCL, OpenGL, MATLAB, etc.).
  • Experience in R&D related to image processing, computer vision and computer graphics.

B:

  • Expertise in performance optimization and parallel distributed processing, including system software and hardware

C:

  • Basic skills for software coding (C, C++, Java, Python, MATLAB, etc.)
  • Expertise in computer vision, image processing, machine learning, or computer graphics
  • Experience in system prototyping in research and development such as image sensing and computational photography
  • Expertise in high speed, optimization and parallel distributed processing, including system software and hardware
  • Expertise in real-time, large-scale data processing (Point Cloud, etc.) in the cloud
  • English and mathematical skills to understand international conferences and foreign papers

D:

  • Coding skills (C, C++, Java, Python, OpenCL, OpenGL, MATLAB)
  • An experience in pursuing research related to image processing, computer vision, or computer graphics.
  • An experience in making prototypes in the area of image sensing or computational photography.
  • Sufficient mathematical background to understand technical papers of top-level conferences.

Japanese>

098.Audio & Acoustics【R&D】

[Job Description]
Technology development and application search to realize "Next generation sound and music experience". Spatial acoustic applications (AR/VR/Metaverse), simulation, and acoustic device development based on machine learning and signal processing.
*Refer to the AI & Machine Learning course for information technology on voice, natural language processing, and music information processing (AI)

Program Schedule August 22nd (Mon) to September 16th (Fri)
Location Sony City Osaki/Online
Company Sony Group Corporation
Required Skills
  • Those who are interested in developing technologies based on sound (Music/Acoustics) and have experience in machine learning and signal processing.
  • Those who are involved in sound production, sound collection, and recording in the entertainment field (music, movies, and games) and feel challenges (including experience as a hobby).
  • Those who are interested in sound propagation as physics and have knowledge/experience in acoustic simulation.

Japanese>

099.Human Sensing & Interaction【R&D】

[Job Description]
A:
[Motion Capture & Animation]
Development of animation technologies for capturing human motion to control a CG avatar or generating character motions

  • Motion capture to estimate whole-body joint positions/orientations based on wearable sensors and its application
  • 2/3D motion data matching, natural motion generation, and its application (for metaverse, sports entertainment, content production, etc.)

[Indoor and outdoor positioning & motion sensing]
Development of technology to estimate 3D position and pose of people or objects to realize AR or autonomous mobile robots

  • Development of technologies for estimating self-position and pose using inertial sensors (accelerometer/gyroscope), or development of applications that use such technologies.
  • Development of positioning technology using GPS/BLE/UWB/ultrasonic waves or sensor fusion technology, or application development using such technology

[Human Sensing for Digital Health]
Research and development on vital sensing and analysis technologies to support a healthy and secure society in remote and real-time by utilizing Sony's audio/visual sensing and biosensing technologies for healthcare monitoring

  • Research and development of health care monitoring technology using speech signal processing and DNN-based speech signal feature extraction technology, etc.
  • Research and development of health care monitoring technology using DNN, etc.

[Biometrics and Behavioral Identification]
Development of authentication algorithms and application technologies to realize contactless identification in the real world and metaverses

  • Development of biometric algorithm using DNN
  • Development of identification technology using machine learning for behavioral data analysis

B:
Research and development of user interfaces and applications and user experiences using them through human interaction technology.
Develop prototypes of real-world and AR/VR interactions based on leading-edge input/output devices, algorithms such as machine learning, graphics/audio technology, cognitive science and psychology, and validate user naturalness, intuition, ease of use and experience value.

C:
Development for remote consulting for financial domain, contents creation support for entertainment domain, healthcare service, tele presence, character agent platform.

  • UX, application proposal, system development
  • Recognition technology using machine learning/deep learning (video, action classification, non-verbal sensing, dialogue understanding, time-series data analysis)
  • Generative model technology using machine learning/deep learning (image/movie generation, language model, composing music, Human-AI co-creation)
  • Integration with internal/external technologies such as dialogue/natural language processing, data analysis, image recognition, human sensing and character expression

D:
D-1:[Haptics Technology]
Research and development on novel haptic technology (Haptics) which provides
sensations that the conventional technology could not produce, and allows users to experience comfort.

  • Development of device and control system for haptics
  • Quantification of haptic perception

D-2:[Vital Sensing and Emotion Estimation]
We conduct hardware and software research on vital sensing and emotion estimation technologies to support all businesses. Our goal is to acquire fundamental technologies that approach the internal state of human beings who enjoy services and products.

  • emotion estimation (machine learning, psychological experiments and affective science / computing)
  • signal processing for vital data
Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 3 weeks to maximum 4 weeks
Location Sony City Osaki/Atsugi Technology Center/Headquarters(Sony City)/Online
Company Sony Group Corporation
Required Skills

A:
[Motion Capture & Animation]

  • Those of you interested in CG and animation in general are all welcomed
  • must: Coding skills (C++, Python)
  • must: Expertise in signal processing or machine learning
  • want: Experience with game engines (Unity, Unreal Engine) or other CG software

[Indoor/Outdoor Positioning & Motion Sensing]

  • Those of you interested in positoning technology are all welcomed
  • must: coding skills (C++, Python, MATLAB, etc.)
  • must: Experience in signal processing or machine learning applications
  • want: Experience in sensor information processing and time-series data processing is a plus.
  • Knowledge of hardware in general, such as embedded systems, is even better.

[Human Sensing for Digital Health]

  • Familiarity with voice, video or biosensing technologies. One or two years of experience is good.
  • Those interested in developing digital health technology using human sensing

[Biometrics and Behavioral Identification]

  • Those who are familiar with image recognition technology using Deep Learning, or are interested in these technologies.
  • Experience or interest in time series data analysis using machine learning
  • Experience or interest in application development using sensing technology

B:

  • User interface, cognitive science, psychology, and emotional engineering
  • Creating customer value

In addition, it is better to have the following.

  • Experience in prototyping by integrating image, voice and sensor inputs, signal processing and machine learning algorithms, and graphics sound and haptics outputs
  • Design experience with C, Python, etc., design experience using microcomputers
  • Experience developing with game engines such as Unity and Unreal Engine

C:

  • Those who want to propose new UX/applications to solve social issues of new lifestyles after COVID-19
  • Those who are interested in machine learning, image/speech recognition and its applications
  • Those who have software programming skills (C/C++, Java, JavaScript, Python, etc.)
  • Better to have knowledge and experience such as design thinking, user interface, and interaction
  • Better to have expertise in intelligent information processing (sensing technology, machine learning technology, system security technology)
  • Better to have experience with game engines (UE4, Unity, etc.)

D:
D-1:[Haptics Technology]

  • Experience or Expertise in Haptics technology
  • Haptic perception mechanism

D-2:[Vital Sensing and Emotion Estimation]

  • Psychological experiments, noise removal, statistical processing, and machine learning
  • Affective computing / Affective Science
  • vital signal processing, and signal analysis
  • development experinence in Matlab or Python

Japanese>

100.Communication Technologies【R&D】

[Job Description]
A: Communications System Software Technology
You can experience the development and evaluation of wireless video transmission system that contributes to the creation of new user experiences with utilizing 5G RAN&Core Network technology.

B:
B-1:Research on wireless commuication system

  • Research on Beyond 5G/6G and Next generation Wi-Fi technologies.
  • Research and implementation on wireless communication network by utilizing 5G RAN & Core Network and dynamic spectrum sharing technologies.

B-2:Research and development on high quality and low latency distribution technology for free viewpoint (volumetric) visual media

C:
High frequency/wide bandwidth RF sensing technology and application development such as mm-wave radars.

Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 2 weeks to maximum 4 weeks
Location Sony City Osaki/Online
Company Sony Group Corporation
Required Skills

A:

  • Expertise in wireless communication (5G/LTE/Wi-Fi).
  • Interests in wireless control SW and 5G cellular techology on embedded Linux environment
  • Knowledge of low-latency video transmission protocol such as WebRTC

B:
B-1:

  • Those who have knowledge on Wireless communication (4G/5G/Wi-Fi/etc)
  • Those who have experience or interest on implementation of wireless communication system (Private Network, Local 5G Network, etc)
  • Those who have experience or interest on implementation of wireless communication simulator
  • Those who have experience or interest on development of next generation wireless communication technologies (Beyond 5G/6G,Next-Generation WiFi) and dynamic spectrum sharing technologies

B-2:

  • Those who have knowledge or interest on video codecs (2D/3D) or media streaming
  • Those who have experience or interest on network programming
  • Those who have an experience of GPU programming

C:

  • Those interested in antenna and RF design.
  • Those with expertise in EM simulation software such as HFSS and CST.
  • Those with expertise in Python.
  • Those experienced in RF measurements.

Japanese>

101.Robotics【R&D】

[Job Description]
A:
A-1: We are developing system software development and robot application SDK for Robotics products. Integrating new technologies such as image recognition, voice recognition, machine learning, and dynamics control, we are developing robotics platform for application while verifying with a simulator and experimenting with a test machine.
(Movie)
https://www.sony.com/ja/SonyInfo/research/projects/robotics_platform/

A-2: Robotics elemental technology development such as hardware, control, action plan which pursued overwhelming differentiation toward realization of next generation robotics products and services. Especially, research and development of new mobility and medical application using the technology of transfer and manipulation.
(Movie)
https://www.sony.com/ja/SonyInfo/research/technologies/bilateral_control_system/
https://www.sony.com/ja/SonyInfo/research/technologies/mobile-manipulator/
https://www.sony.com/ja/SonyInfo/research/technologies/new_mobility/

A-3: We are developing tactile sensors that differentiate robotics products. We are conducting R&D on sensing technology that combines hardware and software with sensor device technology to realize next-generation manipulation and interaction.

B:
We are developing a highly efficient 3D environment recognition process for robots. Conventional 3D environment recognition processing requires a large amount of arithmetic operations and is difficult to use for small robots due to power (heat generation) and physical size limitations. However, by rethinking the basic processing, we enabled this through realizing a much more efficient recognition process. And furthermore, we are aiming to contribute to a sustainable society through the realization of energy-efficient robots. We are working on a wide range of mathematical approaches to recognition problems, from concepts to algorithms, architectures, SW and HW implementations, and demonstrations.

Program Schedule August 22nd (Mon) to September 9th (Fri)
Location Sony City Osaki/Online
Company Sony Group Corporation
Required Skills

A:
Highly motivated to develop new robot technology and meet at least one of the following criteria:

  • Hands-on knowledge of computer systems and software
  • Knowledge or interest in sensing technology, recognition technology, control technology, middleware, ROS, etc.
  • Experience in developing applications for robots using SDK.
  • Experience using machine learning, deep learning, and gaming AI technologies such as Unity.
  • Experience of design for robot hardware.
  • Experience in developing robot system by integrating robotics technologies.
  • Those who are interested in developing elemental robotics technology (Mechatronics design, control technology, action planning technology, optimization calculation, etc.)
  • Knowledge or interest in tactile sensor.

B:

  • Interest in and knowledge of the natural sciences, physics and mathematics.
  • Expertise in robotics technology.
  • Experience with programming and electrical engineering in python and C++.

Japanese>

102.Computer Architecture & Software【R&D】

[Job Description]
A:[Digital Identity & Blockchain]

  • Development of blockchain system applying self-sovereign identity, NFT, cross chain, etc.

Case 1: Development of copyright management blockchain for music creators (PoC with JASRAC)
Case 2: Development of Document Sharing Access Control System for Educational Support (Oppro in US)

B:One of the following operations is assumed.

B-1:Vision Computing System

  • Develop vision recognition system to achieve realtime image recognition

B-2:Parallel / Distributed Processing Technology

  • Device/cloud distributed processing technology that realizes overwhelming low latency processing (Cloud Robotics)
  • R&D for optimization technology of AI processing and vision processing. e.g: Compiler and runtime system that maximizes processor performance.

B-3:Software development technology

  • Development of CI/CD cloud system for efficient and high-quality software development
  • Development of advanced technologies for efficient software testing such as automated test code generation, scalable fuzzing, and test selection

B-4:Cloud technology for Remote Entertainment

  • Development of cloud software technology to build entertainment services in remote manner
  • Development of low-latency video transmission technology and remote interaction technology on the above services

C:

  • Digital Identity System
    Development of an identity system that seamlessly links the real and virtual worlds without users being aware of authentication.
  • Digital Twin Platform
    Development of a platform for 3D digital models of real space to be built in virtual space, where various analyses and simulations can be conducted
  • Distributed DNN Training
    The world's fastest distributed DNN Trainng platform technology such as high-speed data synchronization technology, large batch size learning technology, and huge model training technology.
  • Data Analysis and DX Platform
    Data analysis platform development with Sony's data of customer behaviors and products.
  • Privacy Protect Technology
    Development of the technologies to realize both privacy preserving and data utilization.

D:[Data Assimilation]

  • Development of Physical Event Prediction Techniques Using Physical Simulation

E:Development of various Linux system software technology
Linux kernel, device driver technology

  • Develop Linux kernel and device drivers for various embedded boards used in Sony products
  • Develop high-speed and high-reliability technologies optimized for embedded applications

Linux middleware technology

  • Develop module and framework optimized for embedded appliations
  • Introduce OSS optimized for embedded applications to Sony products. Also contribute our technology to OSS community.

Linux distribution, DevOps technology

  • Develop CI system, auto test and cross software development environment.
Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 2 weeks to maximum 4 weeks
Location Sony City Osaki/Headquarters(Sony City)/Atsugi Technology Center/Online
Company Sony Group Corporation
Required Skills

A:[Digital Identity & Blockchain]

  • Those who are interested in blockchain applicaiton
  • Those who have programming skills (Python, C++, Java) and have knowledge and experience in cloud systems.

B:Expertise in computer system and software intensive system

  • Person who can overcome various limitations such as execution deadlines, processing performance, power, and memory size and feel comfortable using the processor and low layer system.
  • Person who would like to try out a wide range of architecture, programming model and development SDK for the next generation field are welcome
  • Those who do not hesitate working with overseas members like India or China.
  • Experience in Parallel Distributed Processing (e.g. GPGPU/SIMD/FPGA), compiler development, and a passion to performance optimization.
  • Interst in system design using cloud infrastructure such as AWS or GCP
  • Those who have experience and a strong interest in software engineering
  • Experience in low-latency transmission protocol such as WebRTC
  • Expertise in video streaming technology

C:

  • Those who have programming skills and are willing to take the initiative in developing next-generation user authentication technologies.
  • Those who have programming skills and are knowledgeable and interested in the visualization, analysis and use of 3D geospatial information such as point clouds.
  • Those who are interested in parallel distributed processing (GPGPU, etc.) and optimization.
  • Those who have software engineering (Javascript, Python, SQL etc) and/or basic analytics skillsets, and have strong interest in Sony's data analytics and AI development.
  • Knowledge and experties related to privacy preserving technologies such as anonymization, advanced cryptography, secure computation, privacy preserving machine learning and Federated Learning

D:[Data Assimilation]
Must have any of the following expertise

  • Data Assimilation/Statistics/Fluid Dynamics Expertise
  • Interested in data science
  • Programming experience

E:

  • Expertise in computer systems (Processor architecture, storage, networking, virtualization, etc.) and system software required for embedded Linux development.
  • Knowledge, experience and interest in acceleration and optimization of OSS such as Linux kernel and ROS.
  • Those who are willing to incorporate, combine, and customize leading-edge software technologies and develop new technologies and applications.

Japanese>

103.Device Technologies【R&D】

[Job Description]
A:

  • Development of 3D-Display, Arial Display that realize AR/VR without glasses
  • Development of Panoramic VR Display without glasses
  • Development of projection display with Phase-only SLM

B:
Research and development of optical devices to be introduced into new categories of Sony products such as next-generation see-through glasses-type AR displays

  • Research and development of optical device modules for glasses-type AR displays
  • Development of Optical Design Technology for Compact AR Display with Large FOV

C:
Research and development of AR, VR, MR, optics, mechanics, cooling, materials, manufacturing process, video system, visual characteristic evaluation, etc. in the next generation display and the next generation user interface technology. As examples of work in charge, (1) development of a compact wide-field optical system for see-through AR displays, (2) development of a compact and lightweight headgear, (3) development of an optical system for laser projectors, and (4) development of a cooling mechanism for light source devices and optical systems. (5) Evaluation of visual characteristics in next-generation displays (6) Search for new applications in these displays and user interface technologies. Research and development of micro and nanoscale optical devices that realize advanced light wave control in displays, imaging, and sensing. As examples of work in charge, (1) development of simulation and optimization methods in electromagnetic optical design, (2) process development of micro to nano scale structures, (3) development of device technology and application technology of spatial light phase modulation, and (4) development of new optical functional devices using metamaterials and photonic crystals. Relevant technical categories are; See-through eyewear AR display, VR head-mounted display, Spatial projection display Holographic display, and laser projector.

D:
By engaging in any one or more of device design, optical design, process development, or device evaluation for the ultra-compact high-peak power laser light source currently under development by Sony, you can gain first-hand experience of device development at Sony.

E:
Research and development of Nanophotonics technology

  • Design and process technology of fine optical element which realizes the optical function by the interaction of light and structure of wavelength equal or less
  • Research of optical computing device and their archtecture
  • Development of computer-generated horography and their applications

F:
Research and development of semiconductor devices such as semiconductor lasers and electronic devices that will be key devices for next-generation Sony products and solutions

Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 2 weeks to maximum 4 weeks
Location Atsugi Technology Center/Online
Company Sony Group Corporation
Required Skills

A:

  • Those who have the skills and knowledge of optics, display technology or image processing.
  • Those who have experties in CGH(Computer-Generated Hologram) algorithm.

B:

  • Those who have knowledge of optics (geometry/wave front/laser optics) and skills and knowledge of any optical calculation methods such as optical functional elements, diffractive optical elements, and nanophotonics.
    Or, those who have research and development experience on power saving and miniaturization of various micro displays and light source devices constituting AR/VR displays.
  • It's even better to have some knowledge of display systems and experience prototyping AR/VR displays.

C:One of the following expertise and technical skills

  • Applied optics (Lens design, diffractive optics, laser optics, etc.)
  • Optical Functional Devices (Laser, optical MEMS, optical modulator, etc.)
  • Optical materials and properties (Phosphors, quantum dots, photofunctional materials, etc.)
  • Stereoscopic Display Technology (Holography, Lightfield)
  • Video image quality evaluation and vision science
  • Thermal stress analysis, electromagnetic field analysis, thermofluid analysis, and circuit analysis
  • Control and system technologies
  • Design and simulation techniques in diffractive and electromagnetic optics (Include an optimization algorithm).
  • Semiconductor device technology, semiconductor process technology, and nano-scale structure fabrication technology
  • Experience in research and development of nanophotonics, optical metamaterials, and photonic crystals
  • Experience in research and development of optical information processing and lightwave control technologies

It is better to have any of the following experiences.

  • Physical simulation by MATLAB and analysis of physical phenomena.
  • Experience in prototyping wearable devices, user interfaces, AR/VR displays
  • Experience in joint research with overseas institutions, reading comprehension of English papers, and communication in English

D:

  • Those who have at least one tecnical backgournd including optical semiconductor (LD, LED, etc.), solid-state laser (Light source, wavelength conversion, etc.), laser application (remote sensing, spectroscopy, etc.).
  • Those who are willing to take on the challenge of developing the world's first and best optical device.

E:Those who have skills / knowledge of:

  • Optics (geometry / wave / laser optics), optical functional elements, holography, stereoscopic image technology, and optical calculation method such as phase optimization, diffractive optical elements, nanophotonics.
  • Optical computing, CGH, machine learning, or design and process technology for optical elements with nanoscale microstructures.

F:

  • Compound semiconductor technology, semiconductor process technology, light-emitting devices, etc.
  • People who are strongly interested in new devices in this field.

Japanese>

104.Material & Analysis【R&D】

[Job Description]
A:
Research and development of new functional materials to create technologies that differentiate the Sony's various next-generation devices and sets.

B:
We will develop, improve, and apply technologies for analyzing materials and devices that differentiate Sony products and services, such as image sensors and semiconductor laser diodes, and will accelerate research and development of these materials and devices while clarifying the mechanisms that enable their functions to be realized.

Program Schedule August 22nd (Mon) to September 16th (Fri)
2 weeks
Location Atsugi Technology Center
Company Sony Group Corporation
Required Skills

A:

  • Those with expertise in materials (Organic materials, inorganic materials, biomaterials, nanomaterials).
  • Those who are interested in providing new value to the world through the development of new devices differentiated by materials.
  • Those who are willing to tackle unknown territory.

B:

  • Knowledge and experience of material analysis technology, especially structural analysis by transmission electron microscopy or surface analysis by photoemission spectroscopy.
  • Specialization in semiconductor and electronics, physics and applied physics, materials and physical properties.
  • Knowledge of inorganic semiconductor materials and low-dimensional nano-materials, and experience in rersearch and development and device application of those materials.
  • People those who are willing to tackle your theme proactively while communicating with related members.

Japanese>

105.Life Science【R&D】

[Job Description]

  • Development of multiplex fluorescent imaging technologies for tissue biopsy
  • Development of microfluidics technologies for single cell analysis
Program Schedule August 22nd (Mon) to September 16th (Fri)
2 weeks
Location Tokyo Medical and Dental University/Online
Company Sony Group Corporation
Required Skills

Those who apply to any of the following:

  • Those who have experience in constructing fluid or optical experimental systems and have software literacy for data processing
  • Those with expertise in microfluidics or optomechatronics
  • Interested in life science applications of imaging technology and microfluidics

Japanese>

106.R&D WILL

[Job Description]
Taking your specialty/expertise into account, you will be assigned work that your personal experience and characteristics can be fully applied.
In the following cases, apply for another course.

  • If there is a course that matches the specialty in another course
  • When what you want to achieve at Sony can be done in other courses
Program Schedule August 22nd (Mon) to September 16th (Fri)
Minimum 2 weeks to maximum 4 weeks
Location Sony City Osaki/Headquarters(Sony City)/Atsugi Technology Center/Online
Company Sony Group Corporation
Required Skills

Have one of the following academic background

  • Basic science (mathematics, physics, chemistry, etc.), computer science

It is must to have the following strong views and/or experiences

  • Sensitive to social changes due to technological progress and willing to take on new challenges
  • Studied and learned something in a field other than your own specialty
  • Those who have something specific you want to achieve at Sony's R&D

Japanese>

122.Game Designer【PlayStation®】

[Job Description]
Work centered around Level Design, a Game Designer makes a variety of levels for a 3D action game, each providing great tempo and creative situations.
A Game Designer also generates gameplay ideas and supervise their implementation.

Program Schedule August 22nd (Mon) to September 2nd (Fri)
Location Shibaura Crystal Shinagawa Konan
Company Sony Interactive Entertainment Inc.
Required Skills
  • English communication skills
  • An English profile sheet is required (please put a link of your portfolio in the profile sheet)
  • Interest and knowledge of action games
  • Strong desire for gameplay innovation
  • Ability to think of simple solutions to complex problems
  • Simple, clear drawing skills to explain your ideas
  • Keen interest in new technologies relating to gaming

Japanese>

123.3D Artist【PlayStation®】

[Job Description]
A 3D Artist creates playful and stunning looking stylized characters and props for our game.

Program Schedule August 22nd (Mon) to September 2nd (Fri)
Location Shibaura Crystal Shinagawa Konan
Company Sony Interactive Entertainment Inc.
Required Skills
  • English communication skills
  • An English profile sheet is required (please put a link of your portfolio in the profile sheet)
  • Basic character modeling and UV skills in Maya / Zbrush or equivalent to software packages
  • Basic texturing skills using substance painter
  • Understanding of creating joints and skin weight for stylized characters using 3D software
  • Positive attitude and good communication skills
  • Passion for Art, game design, and gaming

Japanese>

124.Gameplay Programmer【PlayStation®】

[Job Description]
A Gameplay Programmer creates player controls interaction using physics engine and algorithms written from scratch, and bring those qualities up to the production level.

Program Schedule August 22nd (Mon) to September 2nd (Fri)
Location Shibaura Crystal Shinagawa Konan
Company Sony Interactive Entertainment Inc.
Required Skills
  • English communication skills
  • An English profile sheet is required (please put a link of your portfolio in the profile sheet)
  • Interests in physics engines and related algorithms
  • Basic C++ experience
  • Interest in gameplay prototyping
  • Team player with positive attitude and good communication skills

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