SONY

Job Course

B08.Product Design, R&D Engineer【Life Science】※Recruitment has endedJapanese >

Product design engineering and R&D in medical and life science area, especially flow cytometer products, sample prep and post analysis solution which enable us to determine the cell characteristics and function. Development of laser optics, fluidic system, signal processing, micro-fluidic structure, cell evaluation and data analysis, as well as integration and overall system architecture. In addition, product planning and research collaboration with key opinion leaders in worldwide. ex) Cell Analyzer, Cell Sorter, single cell analysis, supporting system for cell therapy, micro-fluidic chip development, imaging flow and clustering analysis and visualization etc.

Skill requirements
for each job
assignment

Knowledge of any of the major fields of life science or medical engineering. Better to have science & engineering knowledge as well as information engineering

  • interested in Sony's technology asset in medical and life science research area
  • interested in R&D and product design engineering in life science research area
Expected future
careers
  • Acquiring the knowledge, know-how, and communication skills necessary for the medical business based on the expertise acquired during his student years
  • Engaged in R & D and commercialization using Sony's technologies in the medical field
  • Use the skills and experience you have acquired to take on new challenging tasks with a high degree of difficulty.
  • Collaborate with key opinion leaders in life science globally and work with field academic scientists in Sony US and EU, and lead a project and team

B15.Product Security Quality【Entertainment, Technology & Services】Japanese >

Our mission is to raise product security quality for our customer’s safety and security while using Sony product and services. Our job includes product security corporate governance such as technical rule- making, maturity survey for security development lifecycle, vulnerability investigation, security consulting, research and development of security technologies.

Skill requirements
for each job
assignment

Skills to be utilized

  • General Security Knowledge
  • Basic knowledge of Software Quality Engineering
  • Software Secure Implementation
  • Security Test Skills (Vulnerability Assessment, Penetration Test)

Better to have an experience of CTF and Security Camp

Expected future
careers

Skills to be acquired in the first 3 – 5 years,

  • highly specialized knowledge of security technology for products(electronics/device) and services
  • Leading the quality assurance activities from the aspect of product security
  • Security function design and implementation in products and services

C07.LSI development 【PlayStation®】※Recruitment has endedJapanese >

In order to provide customers with unprecedented excitement and entertainment experiences through PlayStation® and related products (PlayStation®VR, controllers, etc.), we develop custom LSIs that form the basis of our products. Specific duties include the following.

  • System architecture study and specification of LSI requirements
  • Functional verification of CPU/GPU, etc., electrical evaluation, and high-speed interface evaluation
  • Provide system software developers with optimization and application technologies to maximize the performance of LSIs.
  • Development and provision of programs for PlayStation® production testing
  • Providing system reference designs.
Skill requirements
for each job
assignment

Common Items

  • C/C++ programming experience and background
  • Language (Japanese): Daily conversation level and willingness to learn

Any of the following areas of expertise

  • Experience or background in GPU coding
  • Experience in processor architecture
  • Experience and interest in LSI/FPGA development or system board level development and evaluation
  • Experience and interest in high-speed signal processing (Memory, USB, PCIe)
  • Experience and interest in AI/ML
Expected future
careers
  • Experience from LSI requirement specification, through verification and validation, to LSI mass production and set introduction.
  • In collaboration with LSI design/manufacturing companies, in-house set development departments, and system software development departments.
  • Take charge of and lead block specification formulation, functional/performance evaluation, and characterization.

D08.AI & Machine Learning【R&D】Japanese >

A: Research and development of fundamental general-purpose deep learning techniques and software systems which facilitate their applications. Research and development of pre-training and adaptation techniques for desriminative & generative models in various modals including video, speech, and language. Research and development of core libraries and system infrastructure for distributed training of Sony's own large-scale models on AI supercomputers. Contribution to open source. Explainable AI research and development.


B: We will apply machine learning technology to robot navigation, manipulation, and environmental adaptation in dynamic and complex real world, and conduct research and development of breakthrough technology for practical application of robots in general environments and general tasks.


C: Research and development for high-efficiency hardware and algorithm optimization under limited hardware resources and power constraints and sensor design to optimize recognition performance in order to realize compact and low-power edge AI with sensing devices.


D: To develop technologies in the field of machine learning including prediction, causal inference, generation, and information extraction for business data, transaction data, content metadata, etc. In order to advance the Sony Group's products and services by the technologies and to realize new businesses, we will conduct not only research, but also customer value verification and software development.


E: By utilizing machine learning technologies (computer vision, natural language processing, graphics, audio signal processing, etc.) to analyze huge amounts of data in the Sony Group's diverse business areas (Mobility, Financial, entertainment, game and electronics businesses), you will develop next-generation services and solutions that increase customer value and resolve business issues.


F: Research and development of fundamental technologies for realizing innovative music experiences and AI that processes speech and language. It includes deep generative modeling, sound sensing, music technology, speech recognition, voice synthesis, natural language processing, neural language model, knowledge processing, spoken language understanding, dialog processing, etc.

Skill requirements
for each job
assignment

Experiences and skills that can be utilized in A's work:

  • [Deep learning expertise] generative models (GANs, Diffusion models, etc.), self-supervised learning (Contrastic learning, GPT, etc.), model compression (NAS, Distillation, Pruning, etc.), domain adaptation, adaptation to unknown tasks, explainable AI, etc.
  • [Advanced software skills] Experience in design and implementation of GPU parallel and massively distributed computing, and/or Deep learning library frameworks. Remarkable experiences in competitive programming and open source contributions. DevOps and MLOps, etc.

Experiences and skills that can be utilized in B's work:

  • Basic expertise in various machine learning technologies such as deep learning and reinforcement learning
  • Experience using deep learning frameworks such as PyTorch, Jax, TensorFlow and nnabla
  • C++/Python/Matlab programming experience

Experiences and skills that can be utilized in C's work:

  • Basic expertise in various machine learning technologies such as deep learning and image recognition.
  • Experience using deep learning frameworks such as PyTorch, Jax, TensorFlow and nnabla
  • C++/Python/Matlab programming experience
  • Hardware architecture, knowledge of digital circuits, and design skills, knowledge of the operating principles and design of sensors (For Edge AI)

Experiences and skills that can be utilized in D's work:

  • Knowledge in machine learning and experience of implementation of the algorighms
  • Experience in data analytics (For example, participating in a data analysis competition such as Kaggle)
  • Experience of implementation in Python or C++

Experiences and skills that can be utilized in E's work:

  • Machine learning expertise and implementation experience (Deep learning, reinforcement learning, computer vision, natural language processing, graphics, speech signal processing, data analysis, etc.)
  • Experience using deep learning frameworks such as PyTorch, TensorFlow and Jax, and competition participation such as Kaggle
  • Knowledge and experience in hypothesis testing, service design, design thinking and interaction techniques
  • Rapid prototyping skills using web apps, game engines, cloud services, etc.

Experiences and skills that can be utilized in F's work:

  • Research of AI technologies for processing acoustics, music, speech, and language.
  • Development experience in technology areas related to sensing technology, machine learning, time series modeling, generative model, dialog model, contents creation, etc.
  • Software programming (C, C++, Python, MATLAB, etc.)
Expected future
careers

Career 3-5 years after A-C's work:

  • Become a world-class engineer by mastering cutting-edge machine learning and artificial intelligence technologies
  • Become an engineer who contributes to many products by creating cutting-edge technologies related to work such as image recognition and behavior learning.
  • Network structure, algorithm optimization and sensor design optimization for the operation in the edge terminal can be proposed. Or become an engineer who can propose a hardware architecture suitable for edge terminal operation.

Career 3-5 years after D's work:

  • Achieving top-level expertise in specific areas of machine learning and data science
  • Leading a novel R&D project or a joint development project with business units in Sony group

Career 3-5 years after E's work:

  • will be responsible for acquiring the most advanced technologies related to machine learning and artificial intelligence, deepening their understanding of the business structure, needs, and issues of the Sony Group's mobility, financial, game, entertainment, and electronics businesses through data analysis, marketing methods, and design methods, and providing products and services based on improvements they create and propose, customer value, and technologies they research and develop.

Career 3-5 years after F's work:

  • Acquiring cutting-edge technologies in the area of acoustics, music, speech, language, and machine learning, and leading research and development as a world-class expert engineer.
  • Develop fundamental technologies for new features in acoustics, music, speech, and natural language toward next-generation products or services.
  • A core member who, together with other departments such as planning, product design, development, and manufacturing, installs the technologies of R&D results in products or services, and provides them to the world.

D09.Imaging technologies (Imaging, Video, CV, CG, XR)【R&D】Japanese >

Research and development on computer vision and video signal processing to support Sony Group products and services. Specifically, the following tasks are assumed.

A: Research and development of fundamental and application technology on image recognition and 3D vision sensing for realization of ""eye for machine"" such as depth sensing, SLAM, 3D modeling, object recognition, segmentation. Research and development to realize next-generation spatial perception by integrating sensing technologies, deep learning and AI.

B: Proposing the development of Sony's original devices and researching and developing basic technologies for them. Research and development of signal processing technologies (Image processing and machine learning) that utilize devices, and introduction of products and services.


C: Research and development for 3 dimensional volumetric imaging technology, e.g. "Free view-point video", "Volumetric Display", "Spacial Recognition" and "Digital Human".


D: Research and development of systems and core technologies for next-generation XR devices

  • Developing real-time graphics technology for the world's best XR devices that provide a visual experience that is no different from the naked eye
  • Development of low-latency sensing/rendering technology using image recognition technology
  • Development of content creation technology for 3D XR applications

E: Research and development of device/cloud distributed processing technology for low latency processing

  • Developing sensing and rendering technologies for XR by combining clouds and edges

F: Research and development of next-generation XR content systems and core technologies that combine the real and virtual worlds

  • Developing applications, systems, and core technologies to enable next-generation XR experiences using real-world video and audio materials
  • Creation and evaluation of new experiences using actual music/entertainment, sports materials, etc.

G:Research and development and standardization of next generation media distributon technology. Will realize immersive/beyond real media experience by developing low latency and high quality spatial media transmission that consisnts of various sensing data including volumetric video.


H: We will develop new algorithms for a wide range of recognition tasks such as face recognition, human action recognition, object recognition, and scene recognition.

Skill requirements
for each job
assignment

Experiences and skills that can be utilized in A & B's work:

  • Basic skills for software coding (C, C++, Java, Python, MATLAB, etc.)
  • Expertise in computer vision, image processing, machine learning, or computer graphics
  • Experience in system prototyping in research and development such as image sensing and computational photography
  • Expertise in high speed, optimization and parallel distributed processing, including system software and hardware
  • Expertise in real-time, large-scale data processing (Point Cloud, etc.) in the cloud
  • English and mathematical skills to understand international conferences and foreign papers

Experiences and skills that can be utilized in C's work:

  • Software programming skills (C, C++, Java, Python, OpenCL, OpenGL, MATLAB, etc.)
  • Experience in research and development related to image processing, computer vision and computer graphics
  • Experience with 3D processing-related prototyping

Experiences and skills that can be utilized in D-F's work:

  • Expertise in computer graphics, computer vision, 3D audio/spatial audio technology, or video/content creation technology
  • Interested in real-time recognition and rendering optimization
  • Expertise in performance optimization and parallel distributed processing, including system software and hardware
  • Those who can implement the signal processing algorithm in hardware such as FPGA
  • Experience in implementing C++ or C#, or developing Game Engine
  • Those who have the desire to create new ideas and realize them by themselves
  • Anyone with expertise in real-time, large-scale data processing (Point Cloud, etc.) in the cloud
  • Knowledge of privacy protection technology (Anonymization technology, advanced encryption technology, and secret computation technology)

Experiences and skills that can be utilized in G's work:

  • Software coding skills such as C/C++, Java, Python
  • Development skills with game engines such as Unity/Unreal Engine
  • Knowledge of video codecs (2D/3D)
  • Experience in designing and developing applications using low-latency video transmission protocols such as WebRTC and/or adaptive distribution protocols such as MPEG-DASH
  • Experience in designing and developing network applications using cloud environments

To have the ability to read English technical papers and standards in related fields


Experiences and skills that can be utilized in H's work:

  • Basic expertise in various machine learning technologies such as deep learning and image recognition.
  • Experience using deep learning frameworks such as PyTorch, Jax, TensorFlow and nnabla
  • C++/Python/Matlab programming experience
  • Hardware architecture, knowledge of digital circuits, and design skills, knowledge of the operating principles and design of sensors (For Edge AI)
Expected future
careers

Career 3-5 years after A & B's work:

  • Experience software algorithm system development and practical support for video technology
  • Acquire world-class technology and skills as an engineer who can realize computer vision technology that operates reliably in the real world.
  • Become an expert in the development of fundamental technologies to be installed in next-generation products and services, and lead the development as a core member.
  • Challenge R&D theme planning and collaboration with overseas R&D bases and universities

Career 3-5 years after C's work:

  • Experienced development of software algorithm systems related to 3D images and support for practical application
  • Become an expert in elemental technology development for next-generation products and services and lead development as a core member
  • Plan R&D themes and take on the challenge of collaborating with overseas R&D bases and universities.

Career 3-5 years after D-F's work:

  • Lead the team with a central role in XR system software development and computing architecture development
  • Acquisition and experience of technologies that combine a wide range of technologies, envision new products, and realize them as prototypes
  • Lead the development of next-generation products for Sony

Career 3-5 years after G's work:

  • Will lead fundamental technology development and standardization of media distribution technology over next generation network by conducting issue identification, finding solution, and its evaluation.

Career 3-5 years after H's work:

  • Become a world-class engineer by mastering cutting-edge machine learning and artificial intelligence technologies
  • Become an engineer who contributes to many products by creating cutting-edge technologies related to work such as image recognition and behavior learning.
  • Network structure, algorithm optimization and sensor design optimization for the operation in the edge terminal can be proposed. Or become an engineer who can propose a hardware architecture suitable for edge terminal operation.

D10.Audio & Acoustics【R&D】※Recruitment has endedJapanese >

R&D of funamental technologies to realize new sound and music experiences. From fundamental principles to system applications for audio signal processing/control algorithms, sound AR/VR, audio-cognitive, acoustic-physical simulation, and acoustic transducers.
*For information on speech and natural language processing, please refer to the AI & Machine Learning course.

Skill requirements
for each job
assignment
  • Experience in research and development of audio signal/information processing technologies
  • Experience in software programming (Python, C, C++, MATLAB, etc.)
  • Experience in developments of acoustic simulation/modeling - audio algorithm
  • Experience in machine learning and sensing in fields such as sound, communication and physics
Expected future
careers
  • Acquire cutting-edge technologies for audio signal processing and machine learning applications, and lead research and development as an expert engineer with global skills.
  • Responsible for the development of elemental technologies for new features to be incorporated in next-generation Sony products and services or to contribute to the entertainment business
  • Become a core member of a team that collaborates in product planning, design, and development and provides own technologies to the world as products.

D11.Human Interaction【R&D】※Recruitment has endedJapanese >

Assuming one of the following jobs

A: Interaction Integration

  • As a UX engineer, you will combines technical and design knowledge to research and develop interaction, sensing, application, and systems technologies based on cognitive science, ergonomics, and human-centered design.
  • To solve social and user issues through proposals for new Sony products and services by creating interactions and applications for entertainment and communication that naturally capture operations and actions and connect people remotely in the real world, the information world.

B: User Interface

We develop user interface technologies exhibiting effects at the interface between user and equipment. By handling technologies related to sight, hearing, sense of touch, and smell, and accurately grasping the user's explicit/implicit operation intention and returning accurate feedback on the operation, we aim to realize the user interface oriented to the real world that is natural and intuitive to the user.


C: Motion Capture & Animation Technology Development

There is a need for technologies that can easily handle three-dimensional motion data in areas such as metaverse space, content creation, and sports entertainment. Therefore, we aim to democratize animation technology that can accurately capture human movements to control CG avatars or generate natural character movements. We also make sure to bring it into a business through thorough value verification with creators and business units.


D: Indoor / Outdoor Positioning & Motion Sensing

In order to realize AR/VR and autonomous mobile robots, highly accurate and lightweight positioning technology is required in an actual user environment.
We aim to realize highly accurate and lightweight positioning technology by developing sensing devices using IMU (acceleration/gyro) that are not affected by external disturbances, positioning technology using GPS and UWB, and sensor fusion technology to combine them.


E: Vital Sensing & Emotion Estimation

We have been working on vital sensing and emotion estimation technologies to allow us to be ""getting closer to people"" and to better understand them. By combining the vital sensing technology achieved through the development of devices and signal processing with the emotion estimation technology derived from experiments based on our knowledge of machine learning, neuroscience, and physiological psychology, we are promoting research on fundamental technologies that provide accurate personalization services based on the real-time emotional changes of users, as well as feedback for the evaluation and production of entertainment content.

  • emotion estimation (machine learning, psychological experiments and affective science / computing)
  • signal processing for vital data
  • vital sensing devices (optical and electrical sensing)
  • feedback for human (application and feedback technology)
Skill requirements
for each job
assignment

Experiences and skills that can be utilized in A: Interaction Integration

  • Knowledge and experience of user interface, interaction and usability
  • Expertise in cognitive science, psychology, sensitivity engineering and design thinking
  • Software programming and design skills (C++/ C#, Java, JavaScript, Unity, Unreal Engine, Python, etc.)
  • Rapid prototyping capabilities using web apps, OSS, open platforms, Arduino, etc.
  • Experience in developing middleware and applications for recognition and intelligent processing using various sensors
  • Experience in developing machine learning technology centered on Deep Learning and constructing (generating, processing, etc.) learning data sets

Experiences and skills that can be utilized in B: User Interface

  • Knowledge and experience of UI technology (3DCG, image sensing, speech recognition, voice interaction etc.)
  • Knowledge that can be used for research and development of systems that include human, such as biological information processing and cognitive science
  • Experience in prototyping and HCI research using input technologies such as motion sensors, biosensors etc.
  • Experience in prototyping and HCI research using output technologies such as 3D video, sound, haptics etc.
  • Experience in development of machine learning technology focusing on Deep Learning and construction of learning data set (generation, processing, etc.)

Knowledge and experience in interaction design, visual design, usability, and design thinking


Experiences and skills that can be utilized in C's work:

  • Expertise in deep learning, reinforcement learning, generative models, and implementation using various frameworks
  • Research papers on human (2D/3D) pose estimation
  • Basic knowledge of biomechanics, IMU (accelerometer/gyroscope), sensors in general, time series data, Kalman filter, etc.
  • Experience with Unity/Unreal Engine and 3DCG software
  • Know-how to utilize VR full tracking and motion capture devices
  • Interest in areas such as metaverse space, content creation, and sports entertainment

Experiences and skills that can be utilized in D's work:

  • Expertise in deep learning, reinforcement learning, and implementation experience using various frameworks
  • Experience in developing positioning technologies using GPS, BLE, UWB, ultrasonic, etc.
  • Experience in development of self-position and attitude estimation using IMU (acceleration/gyro)
  • Software programming experience (Python, C, C++, MATLAB, etc.)
  • Experience in hardware prototyping using Arduino, etc.
  • Experience developing sensor fusion technologies such as Kalman filters and particle filters

Experiences and skills that can be utilized in E: Vital Sensing & Emotion Estimation

  • knowledge of psychology, psychophysiology, cognitive science, or neuroscience
  • experience of psychological experiments, experience of vital sensing, vital signal processing, and signal analysis
  • noise removal signal processing, statistical processing, machine learning, and DNN
  • prototyping of wearables or vital sensing devices
  • developing sensors or sensing modules (optical, electrical, etc.)
  • Language: Desirable to be fluent in English or Japanese as there are opportunities to participate the joint research with domestic and foreign research institutes.
Expected future
careers

Career 3-5 years after A's work:

  • The role of ""concept creation leader"" is to create next-generation service/solutions using advanced technologies by oneself and to aim at practical application involving surrounding experts.
  • Become a world-class engineer with diverse perspectives by acquiring multiple expertise and elemental technologies (Sensing, machine learning, ergonomics, cognitive science, UI, etc.) and combined application development experience and technologies.

Career 3-5 years after B's work:

  • To become a world-class engineer by acquiring a number of specialized knowledge and elemental technologies (Sensing, machine learning, cognitive science, ergonomins, recognition, UI, etc.) as well as experience and technologies for application development combining them.
  • In the creation of customer value and the development of next-generation products and services using developed advanced technologies, to play an active role as a leader in a specific field and a core member of the project together with specialists in planning and product design.

Career 3-5 years after C's work:

  • Lead development of the core technology to differentiate new business in addition to existing ones of the Sony group
  • From the early stages of development, you will play a central role in putting the product into practical use by conducting field experiments with various business partners including overseas

Career 3-5 years after D's work:

  • Acquire cutting-edge technology in positioning technology and lead research and development as an expert engineer with a global perspective
  • Lead development of the core technology to differentiate new business in addition to existing ones of the Sony group

Career 3-5 years after E's work:

  • acquisition of experience and knowledge to achieve high level results by using expertise as a person in charge
  • lead an R&D activity as a team and having leadership with internal and external stakeholders
  • lead a development of applied technologies jointly with Sony Group businesses, and work with members from business units to put the technology into practical use

D12.Communication technologies【R&D】※Recruitment has endedJapanese >

A: R&D of signal processing, protocols, and architectures related to next-generation communications (wireless and optical) , as well as the development of principle prototypes for the above concept demonstration. Through collaboration with overseas bases and international standardization, we will realize a future in which world-class internal and external engineers, as well as people, goods and services, can freely connect. Seeking for candidates interested in pursuing a career in the wireless and optical communication field. Expected to engage into global standardization activity.


B: Research and development and standardization of next generation media distributon technology. Will realize immersive/beyond real media experience by developing low latency and high quality spatial media transmission that consisnts of various sensing data including volumetric video.

Skill requirements
for each job
assignment

Experiences and skills that can be utilized in A's work:

  • Link-System Modeling and Simulation Analysis
  • Data Traceability Therory/Knowledge
  • C/HDL/Matlab usage
  • RF engineering and Electromagnetic field theory

Experiences and skills that can be utilized in B's work:

  • Software coding skills such as C/C++, Java, Python
  • Development skills with game engines such as Unity/Unreal Engine
  • Knowledge of video codecs (2D/3D)
  • Experience in designing and developing applications using low-latency video transmission protocols such as WebRTC and/or adaptive distribution protocols such as MPEG-DASH
  • Experience in designing and developing network applications using cloud environments
  • To have the ability to read English technical papers and standards in related fields
Expected future
careers

Career 3-5 years after A's work:

  • Will lead a dedicted research topics behind open and closed strategy defined. Leading an activity in either golbal standardization, pre-standard research, or prototype developemnt.

Career 3-5 years after B's work:

  • Will lead fundamental technology development and standardization of media distribution technology over next generation network by conducting issue identification, finding solution, and its evaluation.

D13.Robotics (Hardware, System)【R&D】※Recruitment has endedJapanese >

Advanced research on mechanisms, sensors, control, action planning, remote technology, machine learning and simulators, etc., to realize human-coexistance robots that can behave more robustly, dexterously, and intelligently in the real world. Development on robots using these technologies and contribution to business by providing the technology.

Skill requirements
for each job
assignment
  • Experience in research and development of mechatronics, control theory, motion control, motion planning, machine learning, environmental recognition, and simulator
Expected future
careers
  • Acquire advanced knowledge and insight into robotics and conduct research and development in new fields with high autonomy.
  • Lead the introduction of state-of-the-art robot technologies for Sony products and services
  • Engage other companies and research institutions to lead the social implementation of developed robots.

D14.Computer Architecture & Software
(Cloud Computing, Parallel Processing, Processor Architecture)【R&D】Japanese >

Assumes one of the following tasks

A: Research and development of real-time system technology to achieve AI/ML

  • Research and development of parallel processing software technology such as programming model or compiler to achieve real-time execution of deep learning based algorithm and complex perception or gaming processing

B: Research and development of cloud system technology to achieve next-generation entertainment

  • Development of low-latency video streaming and distribution with real-time interaction
  • Development of cloud service platform for Metaverse-like online virtual entertainemnt

C: Research and development of sophisticating software engineering

  • Development software engineering technology such as automated code review, automated test code generation and automated bug detection to improve the productivity and quality of Sony Group’s software to the world highest level

D: Research and development of system software for next-generation products

◆ Linux kernel, device driver technology

  • Develop Linux kernel and device drivers for various embedded boards used in Sony products
  • Develop high-speed and high-reliability technologies optimized for embedded applications

◆ Linux middleware technology

  • Develop module and framework optimized for embedded appliations
  • Introduce OSS optimized for embedded applications to Sony products. Also contribute our technology to OSS community.

◆ Linux distribution, DevOps technology

  • Develop CI system, auto test and cross software development environment.

E: Development of Digital Twin System

  • Develop a digital twin system that virtually reproduces real space by aggregating 3D data acquired from edge devices and open geospatial data. Add meaning to the collected 3D data through spatiotemporal AI analysis, and support the simulation system. https://mapray.com

F: Development of data analysis platform

  • Develop data analytics and AI-assisted AutoML platform with Sony's data of customer behaviors and products. Integrate Sony's advanced security and privacy-preserving technologies into its platform. Promote data utilization services such as digital marketing and customer understanding in cooperation with multiple business units such as BRAVIA, aibo™, and BtoB Business.

G: Development of Digital Identity System

  • Develop cutting-edge privacy-preserving technologies that balance privacy and data utilization (Advanced cryptography technology, secure computation technology, federated learning, andZero-Knowledge Proof). We aim to create unique values by integrating these technologies with cutting-edge AI technologies and/or Blockchain.
  • Development of technology to create a ""Digital Profile"" using machine learning from user attributes and behavior data (including chat data). By applying it to communication in the Metaverse space, we aim to create a safe, secure, and comfortable community.

H: Development of Massive AI Training Infrastructure

  • ""Optimal architecture technology for AI development"" aiming at AI training utilizing the latest H/W (Especially, HPC supercomputer architecture for large-scale processing, software technology for high-bandwidth and low-latency, etc)
  • ""Large-scale distributed DNN training technology"" using multiple GPUs and other processors for ultra-high-speed training. (Especially, collective communication such as MPI, distributed deep learning, large-scale model training, etc)
  • Large-scale simulation technology with large amounts of data and supercomputers (Especially, AI-Assisted simulation technology, large-scale physical simulation, etc).

I: Blockchain application development

  • Blockchain application development needed in Sony's NFT market and digital asset ecosystem. We will develop a rights distribution management blockchain for creators and communities, and aim to put it into practical use in next-generation services for entertainment businesses and other businesses. Application development and UX verification of self-sovereign ID and Oracle technology in anticipation of Web3 will also be conducted.
Skill requirements
for each job
assignment

Experiences and skills that can be utilized in A's work:

  • Computer architecture and software architecture
  • RTOS, Linux kernel, device driver, middleware or ROS
  • Computer vison algorithm, camera image processing and signal processing and DSP programming
  • Machine learning, image Recognition and voice recognition
  • Parallel processing and compilers
  • HPC(High Performance Computing), parallel processing and heterogeneous programming
  • Distributed stream processing, cooperative and distributed processing between device and cloud

Experiences and skills that can be utilized in B's work:

  • Cloud service design with AWS/GCP
  • Low-latency transport protocol such as WebRTC
  • Video live streaming

Experiences and skills that can be utilized in C's work:

  • Software engineering
  • UNIX-like OS, network programming, multithread programming, refactoring and performance tuning
  • Cloud service development with GCP/AWS, database(SQL/NoSQL), agile development
  • Experience in learning multiple programming languages
  • OSS development

Experiences and skills that can be utilized in D's work:

  • Expertise in computer systems (Processor architecture, storage, networking, virtualization, etc.) and system software required for embedded Linux development.
  • Knowledge, experience and interest in acceleration and optimization of OSS such as Linux kernel and ROS.
  • Those who are willing to incorporate, combine, and customize leading-edge software technologies and develop new technologies and applications.

Experiences and skills that can be utilized in E's work:

  • Coding skill such as Python, Javascript, Go, and React, etc
  • Cloud skill (AWS, GCP, etc.)
  • Analysis skills for geospatial information and 3D data such as point clouds
  • Knowledge and skills in 3DCG

Experiences and skills that can be utilized in F's work:

  • Coding experience such as Python, Javascript, and SQL, etc
  • Cloud (AWS, GCP, etc.)
  • Machine Learning such as Deep Learning
  • Basic analytics skillsets, data engineering skillsets (Hadoop, R, Scala, Java, etc.)

Experiences and skills that can be utilized in G's work:

  • Privacy-preserving technologies (Advanced encryption technology, secure computation, Zero-Knowledge Proof and federated learning)
  • Coding experience such as Python, Javascript, Go, React, C++ and Rust etc
  • Cloud (AWS, GCP, etc.)
  • Image recognition or time series data analysis technology, machine learning technology and and construction (generation, processing, etc.) of learning datasets
  • Machine learning technology using natural language processing (NLP)

Experiences and skills that can be utilized in H's work:

  • Computer Architecture, Software Architecture
  • HPC/Distributed & Parallel Processing
  • Network Technology (collective communication such as MPI)
  • Machine Learning such as Deep Learning
  • Large-scale Simulation, Physics Simulation Technology
  • Coding experience such ass C++
  • Cloud (AWS, GCP, etc)

Experiences and skills that can be utilized in I's work:

  • Knowledge of blockchain application technology (Layer 1/2 technology, cryptography, blockchain applications)
  • Software coding experience (Python, Javascript, React, Solidity C + +, etc.)
  • Experience with Cloud OSS (AWS, GCP, etc.)
  • Experience building data analysis techniques and learning datasets
Expected future
careers

Career 3-5 years after A-D's work:

  • You can have deep knowledge and experiences in software technology on embedded system or cloud system required for system software development of new category products and services, aiming to be a first-class engineer.
  • You can play a key role or lead a team for system software development and computer achitecture development.
  • You can also contribute to upstream OSS projects.

Career 3-5 years after E's work:

  • You will acquire technologies such as 3D data sensing, AI-based spatio-temporal analysis/simulation, and visualization through the work of building a digital twin platform, and also gain experience in developing services that use these technologies. Furthermore, you will implement technologies in various fields of business including robotics, civil engineering/architecture, and AR/VR.

Career 3-5 years after F's work:

  • Introducing R&D's advanced technologies such as security, HPC, and automation technologies into Sony-wide data platform that utilizes the various actual data of the Sony Group, which drives cutting-edge data and application technologies to business divisions.
    Acquiring advanced data analytics skillsets and cloud sytem technologies, and lead the realization of new user experience by data analytics.

Career 3-5 years after G's work:

  • Acquire cutting-edge privacy-preserving technologies (e.g. Federated Learning, Zero-Knowledge Proof, Secure Computation) and those applied technologies to Deep Learning and Blockchain, and drive the new category product and services which incorporate our technologies.
  • Acquire system technologies such as Cloud and develop/operate (DevOps) new category products and services and lead creating the next generation user community.
  • Acquire experience and technology in applied development combining multiple expertise and elemental technologies (machine learning, ergonomics, authentication and security, UI, etc.) and become a world-wide engineer

Career 3-5 years after H's work:

  • Provide and promote a cost-effective AI development environment for the entire Sony Group by acquiring the technology to build a supercomputer with cutting-edge H/W and S/W technologies that support the development of advanced AI.
  • Accelerate the development of AI technology for the entire Sony Group and realize products based on AI technology by obtaining the technology to realize advanced AI with large-scale deep learning. Become one of the world's top engineers in this field.
  • Acquire AI-assited simulation technology, and develop the simulation technology with large ammount dataset in order to enhance product value.

Career 3-5 years after I's work:

  • Mastering cloud system technology centered on blockchain, enabling development and operation (DevOps) of new categories of products and services, as well as leading development of next-generation Web3 system infrastructure
  • Become a world-class engineer by mastering multiple expertise and elemental technologies (blockchain applications, OSS, data analysis, security, etc.) and their combined application development experience and technology."

D15.Optical technologies (Display, Sensing, Light control system)【R&D】※Recruitment has endedJapanese >

A: Development of next-generation display technologies, including AR/VR applications, and light control technologies, including sensing/projection applications, and their constituent elemental technologies (optics, imaging systems, mechanisms, manufacturing processes, and visual characteristics) and applied technologies (new app, UX reserach)

As examples of work in charge
① Development of a glasses-free stereoscopic display system
② Development of immersive display systems
③ In-vehicle displays, system development
④ Development of new applications using optical technology
⑤ Visual characterization in next-generation AR/VR displays
⑥ Exploring new applications in display, optics and user interface technologies

Main categories

  • glasses-free stereoscopic display, light-field display
  • spatial display, holographic display
  • LED Applied Display

B: R&D in the fields of AR, VR, and MR, such as wide field of view HMD and see-through eyewear AR displays. Including optics, mechanical, cooling, material, process, video systems, and visual characteristics evaluation for next-generation displays and UIs that provide users with new experiences. As examples of work in charge, the following are assumed: development of see-through eyewear AR display device and mechanism system, development of high resolution/small size/wide field HMD optical system, design of small and light headgear mechanism system, development of space projection stereoscopic image display optical system, development of device and optical system for laser projector, development of cooling mechanism for light source device and optical system, development of functional optical device, and development of optical simulation.

Skill requirements
for each job
assignment

Experiences and skills that can be applied to work content A:

Any of the following specialties and technical skills

  • Applied optics (Lens design, diffraction optics, wave optics, polarization optics, laser optics, optical information engineering, optical simulation, etc.)
  • Stereoscopic technology (light field, holography)
  • Optical Function Devices (Lasers, spatial light modulators, optical MEMS, micro-optical devices, etc.)
  • control technology and system technology
  • visual engineering, video evaluation

In addition, it is better to have any of the following experiences.

  • Optical simulation, construction of physical simulation and analysis of phenomena
  • Prototyping with AR/VR displays and game engines
  • Experience in joint research with overseas institutions, reading English papers and communication in English

Experiences and skills that can be utilized in the work contents of B:

  • One of the following expertise and technical skills
  • Applied optics (Lens design, diffractive optics, laser optics, optical information engineering, optical simulation, etc.)
  • Optical Functional Devices (Laser, optical MEMS, optical modulator, optical waveguide, micro-optics, etc.)
  • Optical materials and properties (Nanophotonics, optical metamaterials, optical functional materials, etc.)
  • Precision Mechanics Engineering, Thermo-Fluid Engineering

control and system technologies

  • Stereoscopic Imaging Technology (Holography, Lightfield)
  • Video evaluation and visual engineering
  • It is better to have any of the following experiences.
  • Construction of physical simulation by MATLAB and analysis of physical phenomena.
  • Experience in Prototyping Wearable Devices, UI, and AR/VR Displays
  • Experience in joint research with overseas institutions, reading comprehension of English papers, and communication in English
Expected future
careers

Career 3 to 5 years after of work content A:

  • Leverage expertise to gain experience and knowledge to perform tasks independently and produce high-level output as the primary responsibility
  • Provide leadership in working with internal and external stakeholders and lead R & D as a team
  • Become a world-class engineer by mastering the most advanced technology in optical technology and image device/system development.
  • Set new development themes yourself and lead development as a small team leader

Career 3 to 5 years after B's work

  • Leverage your expertise to gain experience and knowledge for independent work execution and high-level output as your main responsibility.
  • Become a world-class engineer by mastering cutting-edge optical and video device/system technologies
  • Demonstrate leadership in working with internal and external stakeholders and lead R&D as a team
  • Lead research by setting new research themes and leading small teams

D16.R&D WILL※Recruitment has endedJapanese >

Taking your specialty/expertise into account, you have a strong will/vision on what you want to work on after joining.
You will be assigned work that your personal experience and characteristics can be fully applied.


In the following cases, apply for another course.

  • If there is a course that matches the specialty in another course
  • When what you want to achieve at Sony can be done in other courses"
Skill requirements
for each job
assignment

Have one of the following academic background

  • Basic science (mathematics, physics, chemistry, etc.), computer science, data science

Have one of the following views and/or experiences

  • Interest in not only one reserach field but also on social implementation of technology and its impact on society, and willing to take on new challenges.
  • In addition to your own expertise, having an interest in other fields / technologies and acted proactively to acquire them (double major, research in interdisciplinary fields, etc.).
  • Have recieved an award at a contest (Mathematical Olympiad, International Information Olympics, Idea Contest, Hackathon, etc.)
Expected future
careers

*Following cases are assumed depending on the individual's intention, ability, and experience,

  • As an expert in a certain field, acquire experience and knowledge to carry out independent work and produce high-level output.
  • Working with stakeholders inside and outside the company, lead research and development as a team
  • Be active at the forefront toward business / commercialization centered on technology
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